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[cellml-dev] [cellml-discussion] ABI CellML Meeting Minutes, 6th July, 2011


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  • From: ak.miller at auckland.ac.nz (Andrew Miller)
  • Subject: [cellml-dev] [cellml-discussion] ABI CellML Meeting Minutes, 6th July, 2011
  • Date: Tue, 12 Jul 2011 19:23:21 +1200

On 12/07/11 18:43, Alan Garny wrote:
>
>> From: cellml-tools-developers-bounces at cellml.org [mailto:cellml-tools-
>> developers-bounces at cellml.org] On Behalf Of Andrew Miller
>>> On 08/07/11 12:04, Alan Garny wrote:
>>> Having just read the minutes, I can't see any more update on the
>>> binaries for the CellML API... Would it be possible to have an update
>>> on what the status is on this?
>> I am currently working on porting the CellML API to use CMake instead of
>> Makefile / configure, as this has been planned for a while, and there is
> no
>> point porting the autotools based system to work on more platforms and
>> then just throwing that work away when we move to cmake.
>>
>> Once the API can be built with cmake, it will be possible to work on
> making
>> binaries. I have a Windows build system ready to go and have updated the
>> build system setup script to the latest MSVC. Getting 64-bit Mac support
> is
>> also held up on me getting access to a 64-bit Mac (although Lucian wants a
>> PPC Mac build and to keep the x86 build, while you want x86-64, so we need
>> to discuss which platforms we should actually support - there is more
> support
>> amongst people at the API to moving towards newer Mac support, rather
>> than back to PPC); I'm not sure when that will happen.
>
> Do you have any idea about the timing for all of this? I should come down
> under sometime in September/October, so it would be nice if the binaries
> were to be ready before my visit, so that I can get a chance to test them
> out within my Qt-C++ environment.

Hi Alan,

CMake support seems to almost be there, so Linux x86 and x86-64 bit
binaries could be produced relatively quickly after that. MSVC10 and
gcc-mingw shouldn't take too long either.

64-bit Mac OS X support is dependent on things outside my control (i.e.
getting access to a 64-bit Mac), so I can't really answer for that
platform. I'd suggest you start with the platforms binaries are
available for, and build from there as more binaries become available,
rather than hoping for a 'big bang' change when all the binaries you
want are ready.

Best wishes,
Andrew

>
> Alan
>
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