- From: r.britten at auckland.ac.nz (Randall Britten)
- Subject: [cellml-dev] SVG for PCEnv graphs
- Date: Wed, 28 May 2008 23:21:22 +1200
Hi Andrew
The re-inventing of the wheel that I refer to is the issues with clipping
that caused narrow spikes to be missed (fixed now), and are probably the
cause of the failure to plot constants bug.
I hear what you say regarding performance though, and that is a fair enough
reason.
Regards,
Randall
>
-----Original Message-----
>
From: cellml-tools-developers-bounces at cellml.org [mailto:cellml-tools-
>
developers-bounces at cellml.org] On Behalf Of Andrew Miller
>
Sent: Wednesday, 28 May 2008 9:56 a.m.
>
To: A list for the developers of CellML tools
>
Subject: Re: [cellml-dev] SVG for PCEnv graphs
>
>
Randall Britten wrote:
>
>
>
> Hi
>
>
>
> Just an idea: perhaps we could change the way we create graphs, such
>
> that we create SVG, and then let the Mozilla SVG rendering do the
>
rest.
>
>
>
> That way we don't have to "reinvent the wheel", plus there are
>
> benefits, such as the ability to save the graphs.
>
>
>
> (My guess is that this approach has probably already been considered,
>
> so I won't be surprised if the reply is a reference to some previous
>
> archive.)
>
>
>
Hi Randall,
>
>
This was discussed at length around February and March 2006 when we
>
were
>
deciding on this sort of thing originally. See for example
>
http://www.cellml.org/meeting_minutes/meeting-minutes-for-
>
2006/23.3.2006/
>
(unfortunately, we don't seem to have minutes from the 16th March 2006).
>
>
The problem with using SVG is that we need to create an in-memory DOM
>
representation of ever single point on the graph - we couldn't get good
>
space or time performance from this, and canvas is much more efficient
>
for this.
>
>
Quite aside from re-inventing the wheel, the canvas API is also a much
>
more natural API for writing a graph drawing program - we would
>
actually
>
be doing more wheel reinventing if we were to use SVG (unless we could
>
find an existing library with good enough performance, which is
>
unlikely
>
given that data points currently don't go through Javascript at all -
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the Javascript just tells the DataCollector, which is C++ code, what
>
data to plot and where).
>
>
Best regards,
>
Andrew
>
>
> Regards,
>
>
>
> Randall
>
>
>
> ---------------------------------------------------------------------
>
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>
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