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[cellml-dev] Compiling the API and OpenCell on Windows


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  • From: lpsmith at spod-central.org (Lucian Smith)
  • Subject: [cellml-dev] Compiling the API and OpenCell on Windows
  • Date: Thu, 18 Nov 2010 07:55:44 +0000

Oh, excellent! I presume this is a 32-bit msvc build?

-Lucian

* Randall Britten <r.britten at auckland.ac.nz> [2010-11-18 06:42] writes:
> Yes, we will be providing binaries, and yes, grabbing the binaries from
> OpenCell's installer should work. The OpenCell installer can actually just
> be unzipped (7-zip does this nicely).
>
> Regards,
> Randall
>
> > -----Original Message-----
> > From: cellml-tools-developers-bounces at cellml.org [mailto:cellml-tools-
> > developers-bounces at cellml.org] On Behalf Of Lucian Smith
> > Sent: Thursday, 18 November 2010 7:21 p.m.
> > To: A list for the developers of CellML tools
> > Subject: Re: [cellml-dev] Compiling the API and OpenCell on Windows
> >
> > Actually, don't I remember reading in the minutes or something that you
> > were considering having a binary distribution of the code? I downloaded
> > OpenCell itself; if I used that, along with a snapshot of the code from
> > when it was created for #include purposes, should everything work?
> >
> > -Lucian
> >
> > * Randall Britten <r.britten at auckland.ac.nz> [2010-11-18 01:33] writes:
> > > Hi Lucian
> > >
> > > Andrew is quite busy with his PhD at the moment, so I think you will
> > only
> > > get a comprehensive reply from Andrew in a day or perhaps a few days,
> > but I
> > > had a brief mail discussion with him, and he suggested a few
> > alternatives
> > > that you could try:
> > >
> > > 1) Use the setup tool he created for setting up a windows environment
> > for
> > > building the CellML-API:
> > > http://cellml-api.hg.sourceforge.net/hgweb/cellml-api/win32-build-
> > setup/.
> > > Note that it is still a bit rough, and requires more testing, so if you
> > do
> > > try this, be prepared for retrying a few times, probably preferable if
> > you
> > > have pristine VM images on stand-by. If you do, it will help us finish
> > it
> > > off, which will make life easier for developers in future.
> > >
> > > 2) If you want to avoid using MSVC, and only use cygwin, then you will
> > have
> > > to build xul-runner on cygwin from source, since Windows xul-runner
> > binaries
> > > distributed by Mozilla are usually built using MSVC.
> > >
> > > 3) Change your app to use the new "TeLICeMS" (available in "head
> > revision"
> > > of source code repo), which will remove the xul-runner dependency. The
> > work
> > > on xul-runner support was part of the OpenCell project, but our group
> > is no
> > > longer working on the OpenCell project, and the new OpenCell project is
> > not
> > > based on xul-runner. So this is probably the best long term option,
> > since
> > > it means improves maintainability of the CellML support in your
> > application
> > > over the next few years. A pain in the short term though.
> > >
> > > TI's relevant to TeLICeMS:
> > > https://tracker.physiomeproject.org/show_bug.cgi?id=1356
> > > and
> > > https://tracker.physiomeproject.org/show_bug.cgi?id=2777
> > >
> > >
> > > Regards,
> > > Randall
> > >
> > >
> > >
> > > > -----Original Message-----
> > > > From: cellml-tools-developers-bounces at cellml.org [mailto:cellml-
> > tools-
> > > > developers-bounces at cellml.org] On Behalf Of Lucian Smith
> > > > Sent: Thursday, 18 November 2010 1:33 p.m.
> > > > To: A list for the developers of CellML tools
> > > > Subject: [cellml-dev] Compiling the API and OpenCell on Windows
> > > >
> > > > So I really really tried to follow the Windows build instructions,
> > > > despite
> > > > the fact that they are ridiculously arcane, and that they are
> > designed to
> > > > install in c:/, of all places. I made a cellml-specific version of
> > > > Cygwin
> > > > (since the instructions morph the install into something completely
> > > > unuseable by anybody else), and at first I tried to see if I could
> > get it
> > > > to work with the most recent versions of automake, etc, since really,
> > > > what
> > > > the heck. It took forever, and in the end I was not able to get
> > > > build/msvc-wrapper to run at all.
> > > >
> > > > So, I thought to myself, "Well, maybe it really does need the ancient
> > > > automakes, etc." so I went through and crippled it, and in the end, I
> > > > typed 'aclocal' and it said, "wtf I can't use these ancient versions
> > of
> > > > automake!" so I gave up. I figured it was only a matter of time
> > until
> > > > some other dependency incompatibility was discovered.
> > > >
> > > > So I took a different tack: I tried compiling an honest-to-goodness
> > > > Cygwin compile, instead of the weird cygwin/visual studio hybrid
> > > > described
> > > > in the instructions. My own software compiles on Cygwin, so I
> > figured
> > > > since the CellML API was really developed for unix anyway, I could
> > > > probably get that to work more straightforwardly.
> > > >
> > > > It configured OK (with some warnings I'll talk about in a second) but
> > ran
> > > > into troubles with xulrunner. I get the error:
> > > >
> > > > $ make
> > > > mkdir -p ./simple_interface_generators/glue/xpcom
> > > > /home/Lucian/CellML/hg/cellml-api/./build/cygwin-wrapper
> > > > /home/Lucian/xulrunner-sdk/bin/xpidl -m header -
> > I/home/Lucian/xulrunner-
> > > > sdk/idl -e simple_interface_generators/glue/xpcom/IWrappedPCM.h
> > > > simple_interface_generators/glue/xpcom/IWrappedPCM.idl
> > > > .\simple_interface_generators/glue/xpcom/IWrappedPCM.idl:2: can't
> > open
> > > > included file nsISupports.idl for reading
> > > >
> > > > This despite the fact that /home/Lucian/xulrunner-
> > sdk/idl/nsISupports.idl
> > > > exists. So I'm not sure what's going on here.
> > > >
> > > > Then I tried configuring it without xulrunner, and had much better
> > luck.
> > > > There were the ominous warnings from 'configure':
> > > >
> > > > checking libxml/tree.h usability... yes
> > > > checking libxml/tree.h presence... no
> > > > configure: WARNING: libxml/tree.h: accepted by the compiler, rejected
> > by
> > > > the preprocessor!
> > > > configure: WARNING: libxml/tree.h: proceeding with the compiler's
> > result
> > > > checking for libxml/tree.h... yes
> > > >
> > > > and
> > > >
> > > > checking dlfcn.h usability... yes
> > > > checking dlfcn.h presence... no
> > > > configure: WARNING: dlfcn.h: accepted by the compiler, rejected by
> > the
> > > > preprocessor!
> > > > configure: WARNING: dlfcn.h: proceeding with the compiler's result
> > > > checking for dlfcn.h... yes
> > > >
> > > > And indeed, it compiled a few things until it tried to include
> > > > libxml/tree.h and couldn't find it. I was able to fix this by
> > editing
> > > > the
> > > > makefile from
> > > >
> > > > LIBXML_CFLAGS =
> > > >
> > > > to:
> > > >
> > > > LIBXML_CFLAGS = -I/usr/include/libxml2
> > > >
> > > > The problem here was that the '-I' bit was mistakenly placed in:
> > > >
> > > > CFLAGS = -I/usr/include/libxml2 -O2 -ffast-math
> > > >
> > > > which wasn't being used in that place.
> > > >
> > > > Then it complained about a nonexistent library 'stlport.5.0'. This I
> > > > fixed by changing
> > > >
> > > > STLLINK = -lstlport.5.0 -no-undefined
> > > >
> > > > to
> > > >
> > > > STLLINK = -lstdc++ -no-undefined
> > > >
> > > > At that point, the whole thing actually compiled! But still without
> > > > xulrunner. And with the slightly ominous warnings all over the place:
> > > >
> > > > libtool: link: warning: `/usr/lib/gcc/i686-pc-
> > > > cygwin/4.3.4/../../../libxml2.la' seems to be moved
> > > >
> > > > despite the fact that it was right there (/us/lib/libxml2.la)
> > > >
> > > > However! I did a 'make install' into a test directory, and after I
> > > > copied
> > > > in some cygwin dlls, the test exe's actually ran! I about fell over.
> > > >
> > > > So at this point, all I need is a way to get the xulrunner-sdk to
> > work
> > > > under cygwin for your build process. Any ideas? Thanks!
> > > >
> > > > -Lucian
> > > > _______________________________________________
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> > >
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